Sorcerers & Sellswords is a one-page game derived from John Harper’s Lasers & Feelings. The game’s flavor is weird fantasy - think Clark Ashton Smith, Ralph Bakshi’s Wizards, the early tales of Fritz Leiber’s Fafhrd & the Gray Mouser, Thundarr the Barbarian, etc.
The world is full of dangers and mystery. A person’s safety and livelihood often depends on their wits or a strong arm. Sorcerous powers are available to those desperate or insane enough to use them.
Both S&S and L&F are fantastic for pick-up games and one-shots. They can sustain short campaigns or even longer play for people who want episodic adventure and aren’t as concerned with things like consistency/simulation or leveling up. The play style is very much in the Powered-by-the-Apocalypse tradition (experience with Apocalypse World, Dungeon World, or another PbtA game helps), though the dice mechanic is different.
You only need the first page of the linked file to play, but I have included a page of loose definitions for the game terms that can be printed on the back of the rules, as well as a page of blank character sheets. So it’s a one-page game, but the file has three pages.