Plundergrounds is a series of theme-forward zines devoted to Dungeon World adventures. Each 24-32 page issue features a new and different setting with enough content to keep a group of players happy for 1-5 sessions.
This one is a special double-issue, an adventure and an actual play account, both 32 pages.
In One Bite features a super hard opening frame (everyone is on a sinking ship) but then flows (pun intended, as they are washed down the gullet of a Leviathan) into a modular bio-dungeon. The focus is on puzzle-like rooms, some body horror, and general strangeness.
I did all the art for this one, as I did for Beyond the Black Gate, but I used a different style this time. I hope that's a good thing. I'm pleased with the results at any rate.
I also included lots of GM advice. (Way more than I usually would.) It was initially written to run as a one shot at cons to introduce new players to Dungeon World, and I have tested it as such. My largest group during the testing phase was 7 and I finished in 3 hours, including character generation and teaching the game. (Only one person at the table had played Dungeon World before and that was in the previous con session that morning.) I recommend 4 hours, though; 3 is pushing it. At the same time, In One Bite, could easily be played as 3-5 sessions. You should find it to be really flexible.
To purchase this issue, join my Patreon. (Or later, you will be able to get it from the Plundergrounds Back Issues page.)
You can get the Actual Play for free.
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